I will admit there are enemies where point blank doesn't work because it would be foolish to get that close or it's impossible. And if the enemy is a super badass, or a boss, Use Deathtrap to distract them giving you more time to get of more shots at point blank At lower stacks where this does not kill them you will be further away taking advantage of your accuracy while it lasts.
Literally bump into the enemy then blast a single shot from the shotgun. When you do this It will almost always instantly kill your poor victim, unless playing on Ultimate where a more prudent stratagy is called for, this kill will completely restore your shields from any damage you took while charging to your target and you will undoubtedly take more damage running to your next target, but once agin this damage will be negated by "blood soaked shields" and "unstoppable force" which will also boost your movement speed after a kill making it easier to get to your next target. The idea is quite simple: run fast and point blank This stratagy is ment to take advantage of the high damage from all the pellets of a shotgun, and to counteract the high inacuracy that comes from large amounts of anarchy stacks. This stratagy came about when I replaced my Jakobs rifle with a Torgue shotgun. After that put a point into "explosive clap" besides being awsome this ability deals a good chunk of damage and pushes enemies around, creating a period of time where they aren't moving around or shooting.
BORDERLANDS 2 MECHROMANCER BUILD AND DOWNLOAD LEVEL 50 WINDOWS
Now you will want to put a point into "upshot robot" because the longer deathtrap is active, the more your enemies will be distracted giving you safer windows to approach.
Next put 5 points into the kill skill "unstoppable force" this will greatly help you move from kill to kill and when your shields are damaged right after getting a kill there is a brief window where they will regenerate very quickly. Unless you've put a lot of effort into finding an alternative for healing, put 5 points into "cooking up trouble", this works especially well with a weapon that has a small clip, but in times of need, just empty your clip and hide behind a wall. With anarchy comes inacuracy, so to try and counter this, if even just a little put 5 points into "close enough" the ricochet will do reduced damage, but that's a heck of a lot better than no damage. Whether or not it maters, the above is a picture of my prefered skills at level 50. While we are in "ordered chaos" you may want to put a point in "robot rampage" depending on how happy you are with deathtrap's damage output Your next 5 skills, i would recomend putting into "blood soaked shields" this means that every time you kill something, all your shields instantly regenerate, this helps in the "not dying" conceptĪt this point you have a choice: do you continue down "ordered chaos" or boost other aspects? That all depends on one thing, how quickly do you want to gain anarchy stacks? if you want to gain them at about 130% of the normal rate put 5 points into "typecast iconoclast" and if you want to start with 25 stacks instead of 1, put a point into "rational anarchist" The next 9 skill points should be spent to acquire 5 levels of "preshrunk cyberpunk" this will increase your anarchy stack capacity to 400 for a total of + 700% damage, giving you the possibility of doing 8 times normal damage. so the first skill point will go into "anarchy", at the top of the "ordered chaos" tree. The idea here is to have many many anarchy stacks. The skills I have chosen are not specific to themselves, but they follow a concept.